It’s real! As of this June 3rd, Multiuniversum is officially released.
Off to a bumpy start, my flight was delayed so I only got to the event after most of it had closed for the day, leaving only the open play rooms. I was trying to find Board & Dice (B&D) to see how the final production copies had turned out. They kept me up to date with photos and videos, but I hadn’t seen a production copy in person.
Before I found them I noticed a family sitting at a table with a familiar box. They had done the setup and were reading through the rulebook, getting ready to play the game I had been working on for years. I wanted to say hello, maybe even teach them how to play but then it dawned on me that I have no idea what the etiquette for this type of situation was.
I paced around the table, got my phone out to take a photo and realized I had no signal. How can I arrange to meet if we can’t communicate? I went outside.
After meeting B&D and showing them around the open play rooms, we noticed the family had finished the game and were adding up the final scores. This time we said hi, talked to them for a bit and they asked me to sign their copy!
Not just any copy. The first production copy I ever saw.
It was pretty unbelievable.
We kept playing it most of the night, and it was a lot of fun seeing players look through the crazy universe illustrations for the first time. The angry gummy bear was clearly the most popular one.
When the players recognized the game I wondered where they had seen it before, and the answer was unanimous: Rahdo’s runthrough. Thank you Rahdo!
I spent the most part of the next two days demoing the game, teaching and playing it with everyone who popped by the booth. The response was very positive. Most players bought a copy after the game was over and some even came back for an autograph!
Most people just asked for a signature, others asked for a note and one player even asked for a thematically-appropriate joke. Cheers to Robin David, who saw that picture of me signing a copy and brought me a much better pen from Ireland the next day!
During the night I saw the game being played all over the open play rooms, an amazing feeling after working on it for so long.
It seems word got around and by the end of Sunday it sold out!
All 400 copies.
Thank you everyone! But especially:
2 thoughts on “Multiuniversum at UK Games Expo 2016”
What was the joke? 😛
“Do you know that lab with no buzzer on the door? It got the “No bell” prize!”
I added a link to a photo as proof.
I regret nothing!