Photo by Sara Mena.
12 years of industry experience in a range of genres and platforms: PC (Windows, Mac), Console (PS4, Xbox One, Nintendo Switch), Mobile (iOS, Android), AR (Magic Leap, iOS, Android), VR (Oculus Quest, Rift) and analog games. The most popular ones are Forge of Empires, 8 Ball Pool, Empire of Sin, SUPERHOT: The Card Game and Agent Decker.
I’m currently working at Resolution Games. Previously at Romero Games, InnoGames, Gambrinous, Digital Furnace, SixMinute, Miniclip and Gameinvest. On the board of Imirt, the Irish Game Makers Association.
Even though the name of the page is “Games by Manuel”, most of the games on my portfolio were only possible by working with teams of very talented individuals and it would be silly to take credit for the whole thing, which is why I explain my role(s) in each project page.
- Portugueses no Mundo (July 2021) PT/ENG
- No don’t die (December 2015) ENG
- Super Papo-Seco #241 Podcast (August 2022) ENG
- A Noite dos 100 [40-31] on The Curious Box (May 2022) PT
- MIND IS SOFTWARE – Porting SUPERHOT from the screen to the table, for GameDev Camp (November 2021) ENG
- Game Design panel at Jotacon (September 2021) PT
15 thoughts on “About”
ROBOT RAGE REARMED!!! YOU GOTTA BRING IT BACK!!! DO U STILL HAVE IT? PLEASE SEND IT TO ME!
Sorry, I don’t have the files and even if I had it would be illegal for me to distribute them.
While surfing the web, I have accidentally found “Agent Decker”, an excellent game that has captivated my wife.
Any suggestions so that it can be played with 2 players?
Thanks in advance.
Thank you for your kind words! Agent Decker was designed with only one player in mind, so I don’t have a suggestion other than both players planning the turns together. I’ve played it like this and it can be very enjoyable.
On the other hand Superhot: The Card Game is based on Agent Decker and has both co-op and competitive modes for two players.
Thanks for your kind answer, Manuel.
I will try your suggestion. Regarding ‘Superhot’, its aesthetic and its elements of violence exert a strongly dissuasive effect on me.
Anyway, muito obrigado.
I’d like more info on grow your own adventure. It looks like an origami salt cellar/fortune teller, but how did you fold it after making the cut?
Hello Vincent. Part of the reason why I didn’t distribute it was that I was having trouble explaining how to fold it to the correct place, but I’ll try to explain this one.
As you can see from the photo where it is spread out, the page is folded in half through the middle. The top part is folded to the front and the lower part is folded to the back. if you bring the sides together you end with two parts you can fold to either side, and that is used to create “pages” you can fold during the story.
I see what you mean. Photos or a video would be more helpful. If you have time that is.
I am not interested in doing that at this time.
Waaaaiiiit, I think I figured it out. It’s not a salt cellar fold. It’s just folding into a small square? So then the question, do you fold parallel to the cut or perpendicular to the cut?
If I understand correctly, it’s perpendicular to the cut, but top and bottom in opposite orientations. It only folds into squares if that whole section is folded as well, otherwise they’re rectangles.
You can see it in the last image on the game’s page.
Awesome or not? Like your games what tools do you use?
Thank you! The tools vary greatly depending on the project. I’ve never had a chance to pick which tools were used when working with a team.
Re – Agent Decker.
A quick question on the normal “Keep” cards (NOT the ones won by completing a mission, the ones that start in the main deck).
Do all won “Keep” cards start each round on the table, ready for use, or are they shuffled into the deck?
How about “Keep” cards which were on the table, un-used, when a mission is completed – Do they stay on the table ready for the next round, or are they shuffled into the deck?
They stay on the table. From the rules: “The equipped item cards and New Rules stay on the table for the next mission” (“Mission Progression” section, part 5).