Lisboacon 2011 was great! I don’t know the official visitor count, but everyone was saying there were more people than last year’s 1000.
It was inspiring to see other Portuguese designers and their creations. All of them were kind enough to answer all my questions about publishing and copyright. I had met some of them previously and it was really cool to see that they remembered me and they asked how my game was going.
Hat’s off to Criações a Solo and “Trench”! It’s an abstract strategy game that revolves around the concept of WWI trench warfare, and most of your strategies will be around using it for your advantage. It’s clean, polished and has a lot of potential. I get why they’re marketing the game as an art piece as well because it’s easy to imagine it being displayed on any modern house – it’s playable jewelry.
I also playtested “Sinking” with great feedback. I also found out that two of the colors I am using for the game (red and green) are very hard to tell apart by the colorblind. I brought all of my available tokens the following day and we chose new colors that don’t cause as much hassle. I’ll update the boards ASAP.
I had no idea this issue was so common. If you’re curious about this and want to see the world through the eyes of the colorblind, check this site. I’ll be paying more attention to this in the future.